Monday, January 5, 2004

Devil May Cry

Devil May Cry is fun, but like most of the skill-based shooters I've tried, is probably going to strand me before I get too far into it. Last night I finished 'Mission 6 - Evil of the Waterways', and saved before getting into 'Mission 7- Holding the Key of Ardor'. Some of the missions are longer than others, but just about all of them crank my heartrate way up, as I try to keep up with the fights. At that point, I've abandoned all hope of strategically applying combos and I'm just mashing buttons. That's a guaranteed way to get your butt handed to you in the advanced levels, so I expect I'll stall out in another two or three levels. Still, it served it's purpose.

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